🇬🇧 EN 🇸🇰 SK
DEFORM V14.0.2 Manual

15.1. Speed

[2D, 3D]: This is the default movement control (See Fig. 15.1.1.and Fig. 15.1.2.), which specifies the speed and direction of a object. The speed may be defined in one way of hte following ways.

  • Constant

  • Function of stroke of the primary object

  • Function of time

  • Function of force (load) on the object

  • Proportional to the speed of another object

  • Sinusoidal function

When an object is rigid, the entire object will move at the assigned speed. When the object is elastic, plastic, or porous, each node with a movement boundary condition assigned will maintain the assigned speed. Note that movement boundary conditions should never be assigned for all surface nodes. In general, no more than 1/2 to 2/3 of the boundary nodes on an object should have movement boundary conditions.

Symmetry planes are defined with V=0 boundary conditions perpendicular to the applied surface. Due to limitations of border extraction during remeshing, parallel symmetry planes should be defined using at least one rigid symmetry surface, instead of V=0 boundary conditions on both sides of the object.

Current Force field is added for all movement types and user can observe the current force at different steps.

2D Speed movement contros window

3D Speed movement contros window

Related Topics:

15. Movement Controls Settings

15.2. Force

15.3. Hammer

15.4. Screw press

15.5. Mechanical press

15.6. Hydraulic press

15.7. Sliding Die

15.8. Path

15.9. Rotational Movement

15.10. Torsional movement

15.11. Friction Welding movement.