TXTURE
| (Material data) | Â |
|---|---|
| Update History: V11 - TXTURE has been introduced. | Last updated on : 24-07-2013 |
TXTURE Material, CrystalType, TextureType, TextureMeshType
| OPERAND | DESCRIPTION | DEFAULT |
|---|---|---|
| Material | Material Number | None |
| CrystalType | Crystal Type = 0 Not defined = 1 Body Centered Cubic (BCC) = 2 Face Centered Cubic (FCC) = 3 Hexagonal Close Packed (HCP) | 0 |
| TextureType | Texture Representation Type = 1 Rodrigues space = 2 Euler angles (not implemented) | Â |
| TextureMeshType | Texture Mesh Type In Rodrigues space: For BCC and FCC: = 1 Mesh 1 (26 nodes, 36 elements, 7 independent nodes) = 2 Mesh 2 (111 nodes, 288 elements, 50 independent nodes) = 3 Mesh 3 (605 nodes, 2304 elements, 388 independent nodes) = 4 Mesh 4 (3897 nodes, 18432 elements, 3080 independent nodes) For HCP: = 1 Mesh 1 (31 nodes, 56 elements, 10 independent nodes) = 2 Mesh 2 (145 nodes, 448 elements, 76 independent nodes) = 3 Mesh 3 (849 nodes, 3584 elements, 600 independent nodes) = 4 Mesh 4 (5729 nodes, 28672 elements, 4784 independent nodes) | Â |
DEFINITION
TXTURE specifies the basic information for texture representation of a material.
REMARKS
Applicable object types: Plastic
RELATED TOPICS
Material Data Keywords: TXTODF