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DEFORM V14.0.2 Manual

MGUSER

(Object Data – 3D)
Last updated on : 27-09-2023

MGUSER Object, WinNo, Density, VelocityX, VelocityY, VelocityZ, WindowType, SpdTyp, AxisType, Remesh
If WindowType = 1, parallelipiped defined by 8 corners
Point(1), X(1), Y(1), Z(1)
: :
Point(8), X(8), Y(8), Z(8)
If WindowTyp = 2: Cylinder
OriginA_X, OriginA_Y, OriginA_Z
OriginB_X, OriginB_Y, OriginB_Z
inner radius, outer radius

If WindowTyp = 3: Polygon
Node
Point(1), X(1), Y(1), Z(1)
::
Point(Node), X(Node), Y(Node), Z(Node)
NElem
Element(1), Nd1(1), Nd2(1), Nd3(1), Nd4(1)
::
Element(NElem), Nd1(NElem), Nd2(NElem), Nd3(NElem), Nd4(NElem)

If WindowTyp = 11: 3-D planar polygon
Ndata
Point(1), X(1), Y(1), Z(1)
::
Point(Ndata), X(Ndata), Y(Ndata), Z(Ndata)


OPERAND DESCRIPTION DEFAULT
Object Object Number None
WinNo Index of user defined mesh window (1 to N) None
Density Mesh Density of ith point in defined area  
VelocityX X component of window velocity 0.0
VelocityY Y component of window velocity 0.0
VelocityZ Z component of window velocity 0.0
WindowTyp Shape type of the window: =1 : box; =2 : cylinder; =3 : polygon; =4 : 3-D planar polygon 1
SpdTyp Speed type: =0 or 1 : constant; = 2 : f(time); = -n : following object n 0
Point(i) Index of ith points describing area (1 to Ndata) None
AxisType Axis information type = 0 brought from WPAXIS; = 1 not defined 1
Remesh = 0 regular mesh window  
= 1 local remesh window    
X(i),Y(i),Z(i) coordinate of ith point in defined area 0.0
OriginA_X, OriginA_Y, OriginA_Z coordinates of bottom origin of cylinder 0.0
OriginB_X, OriginB_Y, OriginB_Z coordinates of top origin of cylinder 0.0
inner radius, outer radius inner and outer radii of cylinder 0.0
Nd1(i), Nd2(i), Nd3(i), Nd4(i) elemental connectivity  

DEFINITION

MGUSER specifies an area in space, which will move with and object during deformation. This area has a mesh density definition applied to it and will cause the area to be meshed with an appropriate mesh density Density. Polygon window (type 3) allows user to import any window shapes defined in a DEOFRM geometry format file (*.GEO). (Supported for 3dv6.1)
3-D planar window (type 11) allows user to define a planar polygon window in 3D space to control 2D cross-section mesh of 3D object. As an example, in the ring rolling or shape rolling (3D template), 3D planar mesh window can be used for mesh density control on 2D cross-section of the workpiece before generate 3D mesh with brick elements. (Supported for 3dv10.0)

REMARKS

Applicable object types: Rigid, Elastic, Plastic, Elastoplastic, and Porous.

Mesh: Mesh density Window Keywords: MGNELM, MGGRID, MGERR, MGTELM, MGSIZR, MGWCUV, MGWTMP, MGWSTN, MGWSTR