LOCDEF
| (Object data - 3D) |
|---|
| Last updated on : 06-08-2014 |
LOCDEF Object, LocNum, UsrRtn, PrsType, FricType, FricFuncType
(Followed by Data)
ConstVal / NData
X(1) Y(1)
…
X(NData) Y(NData)
…
| OPERAND | DESCRIPTION | DEFAULT |
|---|---|---|
| Object | Object number | None |
| LocNum | Local definition number | None |
| UsrRtn | User routine number | None |
| PrsType | Type of pressure definition =0 Constant =1 Function of time | None |
| FricType | Friction type = 1 Shear friction = 2 Coulomb friction | None |
| FricFuncType | Function type = 0 Constant = 1 f(time) = 2 f(pressure) = 3 f(temperature) = 4 f(surface stretch) = 5 f(pressure, temperature, surface stretch) | 0 |
DEFINITION
LOCDEF specifies the local deformation boundary definition for an object. It is also referred to as the “Advanced boundary conditions”.
REMARKS
This keyword works in conjunction with ECCDEF to define the pressure and friction on a specific surface polygon. Note that if the object is rigid, friction defined here has higher priority than the friction defined as inter-object data. If the data is of constant type, only the constant value is given in the data list. If tabular data is used to describe any of the above variables, the number of data sets is listed followed by the data set. Applicable Simulation Modules: Deformation Applicable Object Types: ALL except Rigid
RELATED TOPICS
Boundary Conditions: Advanced Deformation Keywords: ECCDEF (2D), ECCDEF (3D)